Shipped Titles

Scamp: High Hat Havoc

Unreal Engine 4

Project Imp is an action-platformer starring Scamp, a lovable imp who has teleportation abilities. I worked with the 19-person team on this project as a technical designer. I coordinated with programmers and other designers on mission design/scripting, level design, and gameplay programming.

https://store.steampowered.com/app/942510/Scamp_High_Hat_Havoc/


Super Perspective

Unity

Super Perspective is a platforming-puzzler that involves shifting the world between 2D and 3D. I worked on this project as a programmer with 4 other team members, performing various technical tasks like implementing gameplay elements, refining character movement, and creating the character’s animation state machine.

http://store.steampowered.com/app/629420/Super_Perspective/


Halls of Humsworth

Game Maker Studio

Halls of Humsworth is a scrolling shooter set in a medieval castle, but all is not as it seems… The game was made entirely by me using Game Maker studio, except for the original soundtrack.

https://remalis.itch.io/halls-of-humsworth


AAA Experience

NBA Live 20

I worked at GameSim on contract with Electronic Arts to provide support to the user interface team on NBA Live 20. I implemented user interface functionality using ActionScript and C++.


VGDev Projects

These are older games that were made on teams as part of the VGDev club at Georgia Tech. They are all finished games and are available to download/play on the VGDev website. I served as a programmer and designer on all of them, as well as being team lead on some of them.

Perspective
Fire on a Dark Planet
Fragile
Vectorverse
Freezing Solid
Zylatov Sisters